AI Insights · Timothy · June 2024
Top 5 2D Anime Games Performance in Romania Q2 2024
Explore the performance of the top 5 2D anime games in Romania during Q2 2024, with insights on downloads, revenue, and weekly active users.
In Q2 2024, the top 5 2D anime games in Romania showcased varying trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides an in-depth look at these metrics for each game.
Left or right: Magic Dress up from ABI Games Studio saw fluctuating download figures, starting at around 11K in early April and peaking at 13K by the end of the month. Downloads then declined, hitting a low of 3.6K in late May, before recovering to 8.9K by the end of June. The game maintained a consistent weekly active user base, beginning at 16.9K and climbing to 23.2K in late June.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced steady revenue growth, starting at $9.8K in early April and peaking at $16.5K in mid-May. Downloads fluctuated, beginning at 2.6K, peaking at 4.3K in early May, and settling at 3.2K by the end of June. Weekly active users showed a slight increase, starting at 12.5K and reaching 13.6K by the end of April, with minor fluctuations thereafter.
Little Princess Dress Up from Bravestars Games saw a dramatic increase in downloads, starting at 1.7K in early April and peaking at 8.2K by early June, before dropping to 598 by the end of the quarter. Weekly active users followed a similar trend, starting at 1.5K and reaching a high of 6.8K in early June, then falling to 2.8K by late June.
YOYO Decor: Doll Dress Up by YoYo Dress Up Games had a steady download rate, beginning at 1.5K in early April and peaking at 1.8K by the end of the month. Downloads then stabilized around 1.2K to 1.6K through June. Weekly active users showed consistent growth, starting at 5.9K and steadily rising to 10.9K by the end of the quarter.
Gacha Life from Lunime experienced stable downloads, beginning at 1.1K and peaking at 1.4K by the end of June. Weekly active users remained relatively stable, starting at 19.6K and maintaining around 20.4K to 21.3K throughout the quarter. Revenue was minimal, with a notable peak of $119 in mid-June.
For more detailed insights and trends, visit Sensor Tower.